Thursday, June 3, 2010

137. Men and Women Without Many Clothes

April 2004: Well, isn't this a terrific cover? Chris Weston started his career working on Judge Dredd in the early '90s and he'd been contributing to various series here and there while also getting high-profile work for American publishers, frequently illustrating scripts for Grant Morrison. Speaking of which, a few weeks ago, I finally bought the first collected edition of Morrison's run on Batman, and, after my eyeballs got finished bleeding trying to decipher that godawful artwork, I concluded that as soon as I win the lottery, I'm going to pay Chris Weston his top page rate and just give him damn near every Morrison DC Universe script that someone from this battalion of chicken-scratchers has ruined - Batman, JLA, Final Crisis, the lot - and make it look comprehensible at last.

Unfortunately, Weston, who, in a perfect world, would draw damn near everything, is only handling Rogue Trooper on the cover and not the interiors. Artwork on this story is handled by a newly-constructed droid, PJ Holden, and it's not bad, though it certainly suffers by comparison with the cover! It's very much the work of a new talent and it's very rough in places, but any eyeball which would rather look at that garbage Adam Kubert drew for Batman, probably for a lot more money, than this deserves to bleed, frankly. Holden's work starts off pretty good and would improve greatly over the next several years, but this is still a competent and fine job, and a reasonable conclusion to Gordon Rennie's Rogue Trooper series.

If you recall your Thrillpowered Thursday lessons, Rogue Trooper had returned back in July of '02. The 25 episodes that Rennie penned - staggered out over an agonizing 85 weeks - proved to be mostly good reading this time around. Rennie elected to structure the run much better than I had thought, and it would have worked out very well, had there not been such enormous breaks between the stories.

After the four-part opener (#1301-1304), there was a one-shot called "Weapons of War," illustrated by Dylan Teague, which introduced some new supporting players on the Souther side who were looking for Rogue. Their arc, and that of a ruthless and bloodthirsty Nort commander, Arkhan, weaves through the series, and reaches a pretty satisfying conclusion at the end of "Realpolitik." Rennie did a good job with the task assigned him, but this really would have been a better series had it wrapped up in a single calendar year, and not been dragged out over... wow... 22 months.

Rogue will return a few more times, in late 2005 and the spring of 2006, in stand-alone stories designed to tie in to the forthcoming video game, but other than these, his story is over. And so, mercifully, is the story of Durham Red.



Thank heaven this is finished. Durham Red had been an occasionally entertaining space opera starring a bad-tempered, half-naked mutant vampire for some time, but this third major storyline, "The Empty Suns," is just unreadable nonsense. It had actually begun in October of '03, but artist Mark Harrison hit some delays and the story took a 14-issue break after seven episodes.

What remains is an in-one-eye-and-out-the-other melodrama in which Durham Red, her teenage son(!) and some other castaways from the earlier series get back together for one last go at saving the universe from the latest iteration of the pandimensional threat du jour, something whose name has already escaped me. Red rechristens her son Johnny, in honor of Johnny Alpha, whatever that's worth.

All the while, Red wears as little as the law will allow - her latest wardrobe choice is an unbelievable black vinyl loincloth thing that shows every legal inch of leg and thigh - and stays in a bad mood and basically proves to be as unsympathetic a star as is possible. This is absolutely a story where neither writer nor artist are bringing their best, which is a real shame since we know they're capable of far better. Dan Abnett's captions are overwritten and ponderous, and the visuals of outer space action are murky. It's almost impossible to follow the action, and since the lead is so unlikeable, nobody wants to. Tharg promises that the story's conclusion, in issue 1386, will be the final episode ever, and, mercifully, he's meant it.

And on that sour note, it's vacation time! Thrillpowered Thursday will be taking off for two weeks for recharging and recuperation. We'll be back later in June with a look at Young Middenface and Black Siddha See you then!

...Or not. Honestly, guys, I'm really burned out on doing this every week, so this'll be the last Thrillpowered Thursday for the present. Thanks for reading.

Thursday, May 27, 2010

136. Judge Dredd's in a Family Way

March 2004: Judge Dredd's supporting cast grows with another newly introduced clone in prog 1380. Inside is episode three of "Brothers of the Blood" by John Wagner and Carlos Ezquerra, in which we meet Dolman, a rookie who, like Rico before him, is a clone of Old Stony Face. However, Dolman is very much his own man, and, as the story continues, he looks forward to leaving the academy and making his own way. Rico is assigned to spend a day with him on the streets to try to shake some sense into him. He introduces him to Vienna, last seen in progs 1350-1356, who is recovering from her ordeal in Brit-Cit, and who welcomes him to the "family."

Dredd's reaction to meeting another clone is one of stoic resignation. He's known for some time that he's had a few clones working their way up the system, and that he is getting older and can't keep working the streets forever. It's in the city's best interest, after all to take advantage of such good genetic stock. But Dolman proves to be far too loose a cannon for Justice Department and makes good on his threat. Vienna sees him off at the spaceport, and the young man leaves the city. He makes a couple more appearances over the next few years, reinforcing Old Stony Face's awkward acceptance of his "family."

Returning to action in prog 1380 are Sinister Dexter and Rogue Trooper, about which more next time. These step in to replace The V.C.s and The Red Seas, which concluded its second story, "Twilight of the Idols," in prog 1379. This was the one that I found extremely frustrating, and really colors my opinion of the series as a whole. It should have been an incredibly memorable adventure, filled with harpies and djinns, Sinbad's granddaughter and the immortal Aladdin, and an awesome fight between a kraken and the Colossus of Rhodes.



Unfortunately, it's one draft away from being one of 2000 AD's greatest moments, because Captain Jack Dancer and his still incredibly anonymous crew just luck their way out of danger every week. Ian Edginton and Steve Yeowell did a really good job on the story, and it's better than darn near any American superhero book, but if the hero is just handed precisely the magical items he needs to overcome whatever weird new obstacle comes his way, it's awfully hard to root for him. We prefer heroes who have to use their brains, not gadgets specially designed for each incident. Over time, Edginton and Yeowell got past this problem, and I think the series has evolved into one of 2000 AD's most wonderful series. The Red Seas will be returning to 2000 AD for its eleventh story in a couple of weeks, and everybody's really looking forward to it.

The two stories featured here have been reprinted in Rebellion trade paperbacks. Judge Dredd: Brothers of the Blood collects several stories from 1999-2004 which deal with Rico and Vienna, wrapping up with this adventure. The Red Seas: Under the Banner of King Death collects the first three adventures of this series.

Next time, the blog is about to take its summer holiday, but before we go, one last look at Durham Red and a gloriously awesome Rogue Trooper cover by Chris Weston. See you soon!

Thursday, May 20, 2010

135. Whenever I see the word "Valkyrie," I hear Steve Winwood singing "Valerie."

February 2004: I guess that this week's entry really is proof that I'm not the same gleefully malevolent critic that I was in the early '90s, writing for the university newspaper. Once upon a time, the prospect of writing an epic, pages-long takedown of a series as misbegotten and brainless as Valkyries would have been something to look forward to, but now it's just depressing and tedious. Life is too short to waste even reading garbage like this, let alone writing about the experience. The cover art pictured here is by Frazer Irving and it is, by leagues, the best thing about the series, about which the most interesting thing I can impart is that it is the worst 2000 AD series of the past ten years, and the only one about which I can't find a single redeeming thing to say. There have been other great big steaming disappointments in the prog over the last ten years - Bison, Detonator X and the second series of The Ten-Seconders come to mind - but only Valkyries stands up as a complete waste of paper, time and talent. It really does rank down there with the worst of the early '90s misfires. Think Wire Heads bad.

Okay, so it's the last series created for the comic by Steve Moore, and it's illustrated by American artist John Lucas. It reminds me of the old story of how Michael Fleisher was once headhunted by 2000 AD on the strength of his 1970s work on The Spectre and Jonah Hex, thinking him a good fit. I suspect that Lucas, who once did a really good frame story for a special issue of Starman, one of my favorite American comics of the '90s, might have been sought out on the strength of his work on the last three issues of Codename: Knockout, a Vertigo clone of the popular Danger Girl series. He's a really good artist, and based on what Tharg saw in Codename: Knockout, he seemed like a good choice for a series about sexy space babes romping around to save the universe from some humongous new threat. Lucas can draw sexy ladies...



...unfortunately, for this series, he chose to draw incredibly ugly ones.

I don't know what the hell happened here, but basically, in a series that was crying out for Frank Cho or J. Scott Campbell to draw it, we got somebody who wanted to draw characters with all the lumpy sex appeal of cardboard boxes, and half the curves. Not that Cho or Campbell could polish this script very much, as it's basically regurgitated plot beats from the failed Rose O'Rion series and the first run of Synnamon (which had only finished about ten weeks previously!), with comedy anal probes and sex-crazed berserker men thrown in for good measure, but at least they'd have made it easy on the eyes.

That is far more than anybody needs to say about Valkyries. I feel sorry for David Page when he gets to it in his prog slog.

Oh, yeah! David's doing the prog slog now! That's the big news in 2000 AD fandom this week. Paul Rainey, who kickstarted the whole "blog about your collection" deal with his 2000 AD Prog Slog Blog in 2006, inspiring the Thrillpowered Thursday that you've been reading, has finally reached the end of the 1188 issues that he bought from somebody on eBay and has brought his enterprise to an agreeable end. But reg'lar commenter and all-around great guy David "Monarch" Page hasn't wanted the story to end there, so he's carrying on over at his own blog, Dead'll Do. This certainly gives me the impetus to keep writing and not rest on my laurels, despite periodic, necessary recharge breaks - a short one's coming up in June - because the Monarch's fewer than 200 issues behind me, and it simply wouldn't do for him to catch me.

Speaking of which, next time, it's back to the good stuff, as The Red Seas wraps up its second adventure and we meet another member of Dredd's family. See you in seven!

Thursday, May 13, 2010

134. Judge Dredd Should Fight Tyrannosaur Men More Often

January 2004: This week, one of those short entries I promised myself that I would write. Over in the Megazine, editor Alan Barnes has, without question, turned the comic into the best it has ever been, with an exciting, fresh balance of really good new comics and a handful of very good reprints. Of particular interest is a new series called Whatever Happened To, which are one-offs done by a rotating bank of creators following up on old characters from the pages of Judge Dredd. First up is Pat Mills and Chris Weston showing that Dredd is still looking out for Tweak, the snouted alien who helped the lawman way back in the 1978 epic "The Cursed Earth," and this issue, we've got Gordon Rennie and Graham Manley introducing us to Maria, Dredd's housekeeper from the strip's early days, who has passed away with a surprising secret.

I really like Whatever Happened To and wish they still did these. Part of it's personal nostalgia - when I was a kid, there was a similar series that appeared as an eight-page backup in the pages of DC Comics Presents that I always liked - and part of it's the tone that the creators employ. Each episode is thoughtful, but it's never slavishly reverent. There's a terrific one by Si Spurrier and Roger Langridge in a few months' time which that revisits that lunatic cooking droid that made Chopper miserable for a couple of episodes during the 1987-88 "Oz" epic, and it's just one over-the-top laugh after another.

Another really interesting thing about the Meg during this period is that Pat Mills is writing Dredd again.



The guv'nor never really gets Dredd's voice quite right, but "Blood of Satanus II" - a sequel to a three-parter that was drawn by Ron Smith in 1980 - is the first of some occasional Dredd stories that Mills will contribute to both the Meg and, later, the weekly. Some of these will prove to be a little controversial. This time out, the art is provided by Duke Mighten.

Speaking of Pat Mills, did you know that a second hardcover collection of The ABC Warriors was out? In case you missed it, here is my review. Spread the word, as they say!

Next time, there's really no way to get around it, we have to address this Valkyries business. See you in seven!

Thursday, May 6, 2010

133. I'm in love with a Gibson girl

December 2003: Buried in the bubble between Tharg's mighty hands on the cover of this year's annual prog is the announcement that Robo-Hunter returns inside. That's exciting news, even greater than the cover's artwork by the great Duncan Fegredo. Robo-Hunter last appeared in 1995, with writer Peter Hogan and artist Rian Hughes at the helm. Theirs was a terrific series, whimsical, clever, pleasantly surprising at every turn, and only suffers by comparison to the original run by John Wagner, Alan Grant and Ian Gibson because those three created my all-time favorite comic series. And now, Grant and Gibson have reunited to resume this popular series, as though they'd never been away. Although Samuel C. Slade himself is mostly absent from the story. Holy Joe Smith, great god of robo-hunters, what has happened to your old pal?

"Like a Virgin," the four-part opener for this new run, takes place several years after Sam finally threw his two idiot assistants out and was forced to resume his old job in New York City after they spent all his money in the last original story, "Farewell, My Billions." This new outing begins with the hopelessly idiotic Hoagy coming across his old buddy Carlos Robo-Stogie while trying to track down Sam because he's found a new case for him, both just completely, and hilariously, lacking the insight to understand that Sam never wants to see them again.

Hoagy, using a DNA tracker, finds Sam's granddaughter, the bad-tempered Samantha Slade. It takes Hoagy and Stogie most of the next two episodes to comprehend that this isn't a remarkable new disguise, and that it really is a different person. She wouldn't mind tracking the old man down herself, as he stopped sending child support payments to her mother five years previously.

With typical Robo-Hunter ridiculousness, we soon learn that Sam finally met his match five years previously at the hands of the Cockney filmmaker Rich Guy and his wife, pop star Rodonna, who have been replacing movie stars with robots, and Sam's head has been stored in a cryo-tank and stuffed into a locker at a train station. The poor guy's even lost his body now; he just can't catch a break!



All right, so let's be brutally honest and objective, fans: Samantha Slade's tenure as robo-hunter is not the greatest series of the last decade, but it is nevertheless extremely fun and very silly and a winking breath of fresh air in the wake of the much heavier dramas around it. She takes the reins for six stories of varying lengths over a three-and-a-half year run, and only the second was mildly disappointing. Other than that tale, I love this series completely, and I remain optimistic, perhaps insanely so, that Tharg will be making a surprise announcement about its return before we come to the 2007 progs in this blog and I can avoid writing anything that I don't wish to say. But the events of the most recent adventure, "I, Jailbird," are a tale for another time, and I'll be certain to devote other entries to the tremendously fun and ridiculous third and fourth stories, so there's much more gleefully goofy times ahead.

Samantha's just a terrific character. Every so often, 2000 AD's fans make some noise about the comic being too led by male heroes and guns and testosterone and people wish for some more female leads. Samantha's just perfect for what we like to see: a tough protagonist who thinks on her feet and doesn't rely on sex or firepower to solve problems like, let's face it, plenty of other comic book heroines, but who still looks good and dresses well, especially with Ian Gibson to portray her. She's the perfect lead for a 2000 AD series: sassy, flawed, determined, slightly adrift in a bizarre, yet fully-formed universe, depicted with character and gusto in a well-written strip with constant surprise and wit. Bluntly, if you'd rather see Durham Red or anybody like her in 2000 AD over Samantha, you're as wrong as wrong can be.



Anyway, there's more to say about Prog 2004 besides the debut of Samantha. There's a letter from me, for example, a really great John Wagner episode of Judge Dredd with art by Jim Murray, another one of Gordon Rennie and Frazer Irving's silly one-offs, the first new Nikolai Dante episode in ten months (and last for twelve), and the first installments of new storylines for Slaine, The V.C.s and The Red Seas, which will accompany Dredd and Robo-Hunter into January 2004 as the regular lineup. It's perhaps not as amazing as some of the other year-end progs, but it's a great read all around.

Also, it's the first prog with the comic's present size. For the previous two years, it was presented in the same dimensions as an American comic, just a little larger. Now, it's in standard magazine size, an inch shorter and wider than it had been, just like the Meg has been for a little over a year. This is an extremely welcome development since, for the first time ever, both comics are printed in a size that fits in standard magazine bags with the flap closed. Any comic retailer worth its salt can take care of your storage needs for the last six-plus years of thrillpower.

Also this week, I needed to mention that over at my Bookshelf blog, you can catch my review of Defoe: 1666, the first collected edition of this Pat Mills-Leigh Gallagher series. It compiles the first two stories of this series, from 2007 and 2008. Check it out and tell your friends. Links are good. One day they might earn me a penny or two.

Next time, we catch up to the Megazine, where Chris Weston has contributed one of the comic's best covers ever. See you then!

Thursday, April 29, 2010

132. Character reference

November 2003: In the last installment, I talked about three serials which appeared in the late summer and fall of 2000 AD and its sister comic, Judge Dredd Megazine. Just so we're all on the same page, I think of a serial as a one-off storyline with a definite beginning and end, as opposed to a series, in which a recurring character like Johnny Alpha or a group like the ABC Warriors returns every so often for a new story. It's a bit tricky to schedule these, because it's the characters who get fandom excited and keep our interest - we all want to see our favorites return for another go-around, whereas a one-off serial has to convince us it's worth it every week. In 2003, Tharg's bank of recurring series was really quite low compared to almost any other period, so that left the editors and creators two tasks: develop new characters to hook contemporary audiences, and create some really stunning, memorable serials while the new cast of regulars gets settled in. As we saw in the previous installment, they were mostly very successful indeed. Leviathan, From Grace and XTNCT were all quite popular with readers. There were exceptions - nobody liked Dead Men Walking, a serial written by former editor David Bishop with art by Boo Cook - but overall the work was very solid.

As for new series, Lobster Random, the revived V.C.s, Bec & Kawl, Caballistics Inc and The Red Seas had all been launched to varying degrees of success, with Strontium Dog, Slaine, Sinister Dexter, Nikolai Dante and Durham Red representing the older days of the comic, but 2000 AD is just not in a position to stop there. The Mighty One needs a constant barrage of pitches from the creator droids, particularly at this time, with Dante on hiatus while Robbie Morrison is working for Wildstorm and Durham Red's story finally coming to a conclusion. So that's where Synnamon comes in.

The first image in this entry shows the character as drawn by the great Ian Gibson. It's the latest in a long, very fun tradition of letting other artists tackle the character on the comic's cover. I've always liked this; it lets you see neat things like Strontium Dog drawn by Cliff Robinson or Hannah from Caballistics Inc. painted by Clint Langley. The actual Synnamon strip is drawn by Laurence Campbell and Lee Townsend, and written by Colin Clayton and Chris Dows. This still baffles me. In 2002, these four put together a serial called Bison which ranks as one of the comic's all-time turkeys, and somehow the entire team got the chance to contribute something new? Tharg was being very, very generous and saw some promise there that we never did. Synnamon never fulfills it. It's certainly miles better than Bison, but it's still very weak and unmemorable.

It has to be said that Campbell and Townsend's art has improved tremendously since we last saw it. Either by intention or the result of rushing, the last few shortcut-packed episodes of Bison were laughably poor, but Synnamon mostly crackles with interesting panel layouts and a sleek, minimal futuristic design. It's not completely consistent; in fact, there is a panel on page two of episode eight which is absolutely gobsmacking in its poor anatomy. For the most part, however, this has to rate as an improvement over the earlier effort.

I'm also very impressed by the way the artists choose to approach Synnamon herself. Now gents, and let's be honest here, most of you reading are guys, none of us can claim total immunity to a strip starring a fit redhead in a tight black catsuit. Much to my surprise, however, Synnamon's sex appeal is incredibly underplayed in the strip. The panel here might show an ooh-la-la revealing of her shoulder, but I included it because it's just about the only one in the first six episodes which shows Synnamon actually sitting down long enough so we can see what she looks like. Campbell and Townsend seem to deliberately fight against what could have been an exploitative T&A strip by regularly showing her in long-shot, facial close-up or leaping from one improbably high place to another. Two thoughts strike me: the impression we get of Synnamon being a sexpot T&A strip is due more to her cover appearances drawn by Ian Gibson and Ben Oliver, and most notably a really fantastic piece drawn by Dylan Teague in 2006, than anything that appears in the strip. Also, that if somebody like Greg Land drew it, she wouldn't have been drawn with long shots or improbably high places, and I'd still have a hard time finding a suitable sample image, because I'd be embarrassed.

Besides, Durham Red's running around half-naked again during this run, so the prog's got the T&A business covered.

Oh, one other thing strikes me: Synnamon would be a much more interesting strip if she was some insectoid beast with eight eyes, or, if she must be human, a deskbound grandma. I don't care who draws her and how; if I wanted to look at the Black Widow, I think Marvel still publishes comics with her in them.

You'll notice I didn't mention the story. Well, it isn't awful, what there is of it. She's a secret agent of some kind, she has a sentient computer sort of like Dante's weapons crest, and I think Earth's being invaded by nanobots or something. As we saw in the '90s strip Mambo, the narrative is burdened by an over-convoluted backstory that all gets dumped on the readers very clumsily. Clayton and Dows' most critical mistake, however, was assuming that 2000 AD needed a strip about somebody supremely confident and super-awesome to the point of being flawless. All of 2000 AD's best heroes are flawed, sometimes extremely so. That's what makes them fascinating. Think about it. There's just no reason for a series about a glamorous, sexy, practically perfect super-agent to have been commissioned for this comic in the first place.

Synnamon will return for two further short stories, in 2004 and 2006, before being retired. 2000 AD does need female leads, and in the next installment, the comic gets one of its very best ones ever: Samantha Slade. I'm really looking forward to it. See you in seven!

Thursday, April 22, 2010

131. Three Stories

October 2003: This completely excellent cover by D'Israeli is well-timed to appear here at the blog because it's a potent reminder that Leviathan, a wonderful serial that he drew, scripted by Ian Edginton, is coming back into print in Rebellion's paperback line. A hardback was released in 2006, but it's been out of print for a while. In fact, the new edition is solicited to retailers this very month in the pages of that Previews catalog that they all get. If you've never heard of Leviathan, it's set on the world's largest ocean liner some twenty years after it vanished at sea. It mixes a murder mystery with a tale of society breaking down after two decades in isolation, a population still trying to enforce the class codes of Britain in the 1920s unable to understand where they are and what happened to them. If it sounds intriguing, then you should get on the horn to your local funnybook emporium and tell 'em to order you a copy. (I should probably swing by a comic shop and get the page number, just to make it easier for you, but it's out of my way.)

At this time, 2000 AD and its sister Judge Dredd Megazine were running three particularly interesting serials. None of them were anything like any story the comics had ever seen previously, but each of them seemed to fit so well that you couldn't imagine any other comic presenting them. Leviathan was terrific, a slow-burn change of pace with an aging detective who's spent years quite justifiably raging about a life full of unfair losses. But it wasn't the only wild tale that took an incredible premise and used it for some very effective world-building.

From Grace, a five-part serial by Si Spurrier and Frazer Irving, looked at the deterioration of Kaith, leader of a tribe of winged people who share an uneasy existence with a much larger population that is wingless. The setting of the serial is never really defined; it's a low-technology, hunter-gatherer type of society. From Grace deserves more commentary than I have room for it here; it's a really fascinating look at how we define evil, and what drives people to become villains. Unlike Gregory Maguire's 1995 novel Wicked, however, Kaith is never really seen to be a sympathetic character. The actions of the wingless towards his people are about as noxious as Kaith's to them. It's a spiralling mess where any leader was certain to become a monster.



That's not to dismiss the strength of the narrative, but where it really shines is in the experimental way that it unfolds. Frazer Irving really knocks this one out of the park, using different color schemes for the various times in which the story is set, and Spurrier's narration - there's a lot more of it here than in most stories - drives the memoir by moving back and forth. He also includes a pair of amazing, shocking cliffhangers to end the second and fourth installments. Nobody, nowhere, is still rooting for Kaith at the start of episode five.

On the other hand, everybody, everywhere, roots for Rptr, the star of XTNCT, a six-part serial written by Paul Cornell that was running in the Megazine at this time. Already a big-name fan made good, Cornell would later script three very good episodes of Doctor Who for TV and later still write a celebrated run of Captain Britain for Marvel Comics. It's illustrated, again, by D'Israeli and it concerns six intelligent dinosaur-esque creatures in a bizarre genetically-engineered world who have agreed to exterminate the last two hundred humans. Given the high-concept craziness, no compelling reason is given why they shouldn't.

Cornell and D'Israeli's characters are incredibly compelling, but none more so than Rptr, a small-witted psychopath who runs around at super speed tearing mammals to pieces and screaming at such volume and speed that his vowels are lost to the wind. The story is structured beautifully, with each of the six episodes focusing on one member of the cast. It remains the only comic serial I've ever seen to feature a gay triceratops in a leather vest, as well as the only comic to ever use the immortal phrase, "Kiss my scaly dinosaur arse!"

Sadly, Paul Cornell's footprint in the House of Tharg has been very small. He scripted a few series in the early '90s which weren't bad, but the weight of "worthiness" sort of hung over them, and then he worked on other projects for years before contributing XTNCT. Television soon beckoned, and while he's since returned to comics, they've been for Marvel and DC. He was announced as Superman's newest writer just last week. I'm sure those are all fine books, but I can't help but think his talents would be better served in 2000 AD than with superheroes.

All three of these stories are available as collected editions. As noted above, the new paperback version of Leviathan is in the catalog now. From Grace was reprinted in Storming Heaven: The Frazer Irving Collection and XTNCT made it into a Rebellion hardback volume. Each of them is worth looking into!

Next time, Tharg attempts to add a little spice to the comic as Synnamon debuts. See you in seven!