Showing posts with label duncan fegredo. Show all posts
Showing posts with label duncan fegredo. Show all posts

Thursday, May 6, 2010

133. I'm in love with a Gibson girl

December 2003: Buried in the bubble between Tharg's mighty hands on the cover of this year's annual prog is the announcement that Robo-Hunter returns inside. That's exciting news, even greater than the cover's artwork by the great Duncan Fegredo. Robo-Hunter last appeared in 1995, with writer Peter Hogan and artist Rian Hughes at the helm. Theirs was a terrific series, whimsical, clever, pleasantly surprising at every turn, and only suffers by comparison to the original run by John Wagner, Alan Grant and Ian Gibson because those three created my all-time favorite comic series. And now, Grant and Gibson have reunited to resume this popular series, as though they'd never been away. Although Samuel C. Slade himself is mostly absent from the story. Holy Joe Smith, great god of robo-hunters, what has happened to your old pal?

"Like a Virgin," the four-part opener for this new run, takes place several years after Sam finally threw his two idiot assistants out and was forced to resume his old job in New York City after they spent all his money in the last original story, "Farewell, My Billions." This new outing begins with the hopelessly idiotic Hoagy coming across his old buddy Carlos Robo-Stogie while trying to track down Sam because he's found a new case for him, both just completely, and hilariously, lacking the insight to understand that Sam never wants to see them again.

Hoagy, using a DNA tracker, finds Sam's granddaughter, the bad-tempered Samantha Slade. It takes Hoagy and Stogie most of the next two episodes to comprehend that this isn't a remarkable new disguise, and that it really is a different person. She wouldn't mind tracking the old man down herself, as he stopped sending child support payments to her mother five years previously.

With typical Robo-Hunter ridiculousness, we soon learn that Sam finally met his match five years previously at the hands of the Cockney filmmaker Rich Guy and his wife, pop star Rodonna, who have been replacing movie stars with robots, and Sam's head has been stored in a cryo-tank and stuffed into a locker at a train station. The poor guy's even lost his body now; he just can't catch a break!



All right, so let's be brutally honest and objective, fans: Samantha Slade's tenure as robo-hunter is not the greatest series of the last decade, but it is nevertheless extremely fun and very silly and a winking breath of fresh air in the wake of the much heavier dramas around it. She takes the reins for six stories of varying lengths over a three-and-a-half year run, and only the second was mildly disappointing. Other than that tale, I love this series completely, and I remain optimistic, perhaps insanely so, that Tharg will be making a surprise announcement about its return before we come to the 2007 progs in this blog and I can avoid writing anything that I don't wish to say. But the events of the most recent adventure, "I, Jailbird," are a tale for another time, and I'll be certain to devote other entries to the tremendously fun and ridiculous third and fourth stories, so there's much more gleefully goofy times ahead.

Samantha's just a terrific character. Every so often, 2000 AD's fans make some noise about the comic being too led by male heroes and guns and testosterone and people wish for some more female leads. Samantha's just perfect for what we like to see: a tough protagonist who thinks on her feet and doesn't rely on sex or firepower to solve problems like, let's face it, plenty of other comic book heroines, but who still looks good and dresses well, especially with Ian Gibson to portray her. She's the perfect lead for a 2000 AD series: sassy, flawed, determined, slightly adrift in a bizarre, yet fully-formed universe, depicted with character and gusto in a well-written strip with constant surprise and wit. Bluntly, if you'd rather see Durham Red or anybody like her in 2000 AD over Samantha, you're as wrong as wrong can be.



Anyway, there's more to say about Prog 2004 besides the debut of Samantha. There's a letter from me, for example, a really great John Wagner episode of Judge Dredd with art by Jim Murray, another one of Gordon Rennie and Frazer Irving's silly one-offs, the first new Nikolai Dante episode in ten months (and last for twelve), and the first installments of new storylines for Slaine, The V.C.s and The Red Seas, which will accompany Dredd and Robo-Hunter into January 2004 as the regular lineup. It's perhaps not as amazing as some of the other year-end progs, but it's a great read all around.

Also, it's the first prog with the comic's present size. For the previous two years, it was presented in the same dimensions as an American comic, just a little larger. Now, it's in standard magazine size, an inch shorter and wider than it had been, just like the Meg has been for a little over a year. This is an extremely welcome development since, for the first time ever, both comics are printed in a size that fits in standard magazine bags with the flap closed. Any comic retailer worth its salt can take care of your storage needs for the last six-plus years of thrillpower.

Also this week, I needed to mention that over at my Bookshelf blog, you can catch my review of Defoe: 1666, the first collected edition of this Pat Mills-Leigh Gallagher series. It compiles the first two stories of this series, from 2007 and 2008. Check it out and tell your friends. Links are good. One day they might earn me a penny or two.

Next time, we catch up to the Megazine, where Chris Weston has contributed one of the comic's best covers ever. See you then!

Thursday, September 10, 2009

111. The Bloody Students

May 2002: We never see enough work by Duncan Fegredo, but here he gets the cover to prog 1290, spotlighting the debut of Bec & Kawl, one of a very small number of outright comedy series in 2000 AD. The strip was created by Si Spurrier, who finally gets his own series, the first of what will be several, after a couple of years writing Future Shocks, and artist Steve Roberts. Together, the duo will go on to create 29 episodes of the series, appearing in seven month-long appearances over a four-year period. Much as I do like Bec & Kawl, and wish it continued after it was quietly shelved in 2006, it must be said that when you read their first, two-part adventure, you have to wonder just how it ever got a commission for a second series.

"Bec & Kawl and the Mystical Mentalist Menace" is a two-parter which introduces the title characters, students at a London art college who keep crossing paths with the supernatural. Beccy Miller is an extremely grouchy goth chick in the fine arts program, and Jarrod Kawl is her stoner flatmate who dreams of being a great filmmaker. In this first story, they manage to release a demon from a cursed mirror, so they try conjuring up another demon to deal with the first. Subsequent stories will see the duo match wits with a succubus, a wonderful pastiche of virtual reality stories, the tooth fairy, the realtor of Hell, and invading aliens who look like traffic cones, all done with tongue in cheek and a pop culture reference in every panel. This first episode, for instance, won't make much sense at all if you are unfamiliar with Taxi Driver, Jurassic Park III and Ghostbusters.

But having said that, even if you know every line of those films, the first episode still doesn't make very much sense, because it's a poor, hamfisted effort on the creators' part. Steve Roberts' designs are very nice, but while he will become a very good artist quite soon, his storytelling is really very poor here. The panel transitions are incredibly awkward, particularly the shift from pages four to five, with the contents of Beccy's word balloon broken across two pages.



Spurrier doesn't help Roberts very much with a script that's just too packed with clever words and quips and not enough patient explanations of why the plot unfolds the way it does. Looking back this morning over an episode I've read at least five times, I really cannot remember why our heroes need to summon that second demon. I just have sort of a vague memory of the first demon shooting a gun at Kawl and running away. In time, notably with his masterpiece Lobster Random, Spurrier would learn that the unfolding of the plot needs to be as engaging and humorous as the movie jokes and puns, but here it's just something that happens, somehow, to set up the next couple of gags.

Fortunately, Tharg was very patient with Bec & Kawl, and after this botched first series and a still-disappointing second in early 2003, the series developed into one of my many favorites of the past decade. The complete run was compiled into a great collection by Rebellion in 2007. Bloody Students is packed with supplementary sketches and interviews, and should be essential reading for anyone who enjoys Lenore or Emily the Strange.

Also in the prog this week, there are the second episodes of two stories I'll come back to in the next Thrillpowered Thursday: 13 by Mike Carey and Andy Clarke, and Judge Death by Wagner and Frazer Irving. There's also the first part of a new Sinister Dexter storyline by Dan Abnett and Mark Pingriff called "Croak," and a genuinely fantastic new Judge Dredd epic by Wagner and Kevin Walker called "Sin City."



"Sin City" is a thirteen-part story, told across eleven weeks, in which a huge, floating pleasuredome - a giant mini-city full of casinos, brothels, bars and arenas hosting lethal sports - is given permission to dock at Mega-City One. Dredd is strongly against the idea, until Hershey lets him know that she's allowed it because a wanted terrorist has been sighted there. So a squad of Mega-City judges, and a small army of undercover officers, takes to the streets of Sin City looking for the elusive Ula Danser.

What they run into is one shock after another, with at least three take-your-breath-away cliffhangers. It's the longest Dredd story since 1999's "Doomsday" and it's one which I certainly suggest you check out. It is available as a collected edition, along with four follow-up episodes, under the name Satan's Island. It would certainly be a fine addition to your Rebellion library. Unfortunately, the same can't be said for this week's graphic novel highlight...

In April, Rebellion released the collected edition of Heavy Metal Dredd, with all twenty blood-spattered episodes of this early nineties series. It's not really essential. There have only been a pair of books in the last five years which I would advise readers skip on account of production issues. This is the first one I'd advise readers skip on account of it being completely awful.

Basically, around the time of Judgement on Gotham and Simon Bisley's brief turn in the limelight, the European metal mag Rock Power got together with Fleetway and commissioned a few Dredd episodes by Wagner, Alan Grant and Bisley. These were Dredd one-offs with the volume turned up to twelve; overcharged, simplistic, hyper-violent stories of motorcycle maniacs, testosterone-fueled beatings and over-the-top exit wounds. There's nothing subtle about them, and they're entirely subplot-free. They were designed for thirteen year-old meatheads and filled their gore-and-leather remit with abandon.

These were reprinted in England in the Judge Dredd Megazine and proved popular enough to warrant commissioning a few more episodes. Most of these were written by John Smith and painted by the likes of Colin MacNeil or John Hicklenton, who contributed this collected edition's new cover.

Rebellion does deserve some points for making this a very solid collection on its own merits. It does include all the stories in their original order, with good reproduction, full credits and an introduction by Hicklenton. However, there's very little wit or humor anywhere in these dingbat stories, and there's no reason for anybody other than completists to pick up this book. That Rebellion released this instead of a complete Stainless Steel Rat is a huge shame.

Next time, London punk Joe Bulmer investigates a psychic conspiracy in 13 and Frazer Irving schemes to make Judge Death scary again! See you in seven!