Showing posts with label tharg's future shocks. Show all posts
Showing posts with label tharg's future shocks. Show all posts

Thursday, April 9, 2009

95. Molly Eyre Makes the Scene

Thrillpowered Thursday is a weekly look at the world of 2000 AD. I'm rereading my collection of 2000 AD and the Judge Dredd Megazine, one issue an evening, and once each week for the foreseeable future, I'll see what I'm inspired to write.

In March 2001, we're coming to the end of this year's first batch of series launches. On the cover of prog 1231, Kevin Walker offers a not-entirely satisfying cover (does his head look malformed to you, too?) for the third book of John Wagner and Arthur Ranson's Button Man. I've sort of put off writing about this, hoping for a little more inspiration, and I'm afraid I can't really find the enthusiasm to do it justice. It's another terrific story, and shouldn't be discounted. In the previous storyline, our hero Harry Exton had extorted his freedom from the senator who had been sponsoring his activity in the Killing Game, but a few years later, the senator has passed away and the remaining operatives controlling the game have decided to take out the loose end that is Harry. They're at least a little bit aware that Harry is among the most dangerous killers on the planet, but even he can't evade thirteen trained assassins closing in on him, can he? Especially when, as he zig-zags from Montana to Chicago and back, he doesn't realize he's being tracked?

About two-thirds of the way through the story, Harry figures out how he is being tracked. Now, this story will be available in a nice collected edition this coming June, and telling you how he realizes what's happening, and how he disposes of the tracer, will spoil a really wonderful scene. Take my word for it, though: anybody who claims they read that scene without wincing is pulling your leg. It's made worse by Ranson deciding to show the sequence by cramming about twenty panels onto the page, so there's an awful lot which you can't look away from.



Now usually, if there's a Future Shock one-off in any given prog, it's rarely going to be the most interesting thing in the issue. There are exceptions, sure, and lately there have been a pair of pleasant surprises for readers. Over the last year or so, Matt Brooker, under the pen name D'Israeli, had contributed coloring to a few stories. Back in January, when I turned the spotlight on the first series of Pussyfoot 5, I mentioned "...the coloring, by the usually reliable D'Israeli, does not flatter Raynor's work at all. Events in every location seem balanced by exactly the same lighting, a harsh wash of reds and yellows, like the characters are all at a '70s disco." About a week after I wrote that, the collected edition of Pussyfoot 5's eleven episodes was released as the freebie bagged with Judge Dredd Megazine # 282, and D'Israeli also had some unflattering thoughts about his coloring. As he detailed on his blog, he was pretty unhappy with the work and the results himself, and it led to editor Andy Diggle letting him know that he wouldn't be sending any more coloring jobs his way, but offering him the chance to pitch some Future Shocks instead.

The first of these came in 2000's prog 1207, and two more one-offs followed in 2001, with the scripts credited to "Molly Eyre" (say it aloud), a psuedonym that fooled at least one American reader into thinking that it was nice to see female talent at the Command Module again for the first time in ages. The first one was okay, but the two that appear in progs 1229 and 1231 are just wonderfully fun. D'Israeli gave himself the opportunity to draw a menagerie of silly aliens and situations in a pair of very fast-paced farces. The first one takes place in a single room with a cast that keeps growing, and the second spans decades and galaxies in a high-concept story about a man's future self giving him the keys to universal domination. These are incredibly fun comics! Sadly, these Future Shocks have not yet been collected anywhere, so you'll need to track down these progs to see them.



Next time, it's all-out war, in more ways than one, as the ABC Warriors return. Plus a look at the new collected edition of the Judge Dredd epic "The Pit." See you in seven, fellow Earthlets!

Thursday, February 19, 2009

88. That Table

Thrillpowered Thursday is a weekly look at the world of 2000 AD. I'm rereading my collection of 2000 AD and the Judge Dredd Megazine, one issue an evening, and once each week for the foreseeable future, I'll see what I'm inspired to write.

August 2000: With prog 1205, the Andy Diggle era of 2000 AD is well under way, and he's got Steve Moore as his secret weapon. Moore's principal contribution at this time is the new character Red Fang, and to be honest, it is among one of the comic's greatest missed opportunities. The pieces are all here for what could have been a 2000 AD classic. Fang is a strategist for a criminal empire in Earth's future, locked in an underworld war with other organizations, the police, and a strange alien race that looks like squids. The artwork is by Steve Yeowell, one of this blog's favorite illustrators. The characters and situations are engaging, but it all somehow fails. Hugely. Looking back on it, I think that the problem was that Moore decided to write a twelve-part serial, dumping far too many characters and a great big situation on readers' heads in one swoop. The result is incredibly convoluted and confusing, and nobody is surprised when the series is quietly retired after it wraps up in prog 1211.

If only the twelve weeks had been spent on four or five shorter stories, organically introducing supporting players and letting Red Fang deal with smaller scenarios, slowly building up to this tale of, ummm, stolen... interstellar... technological weapons stuff, then readers might have understood who the characters were, and why they should care about the major plot.

Red Fang is notable for one thing, however. Yeowell and colorist Chris Blythe conspired to decorate these crimelords' offices with some downright amazing furniture. It was a running joke in fandom for months after the series concluded that nobody wanted to see Red Fang return for a second series, but his table was welcome back anytime.

The other draws in the comic at this time are Judge Dredd (here in a one-off by John Wagner and Siku), Sinister Dexter (Dan Abnett and Nigel Raynor) and Nikolai Dante (Robbie Morrison and John Burns). But perhaps overshadowing all of them is the surprising, welcome return of Tharg's Future Shocks after an absence of several years. Previously, the format for one-offs had been used by umbrella series like Vector 13 and Pulp Sci-Fi. These accomplished many of the same goals as the Shocks - to fill space and mark time between series, to give work to aspiring creators, and to tell a good story with a twist ending - but their format imposed restrictions on the sort of stories that could be told. Certainly, a Future Shock in 2000 can be every bit as hit or miss as it was in 1980, but there's a nostalgic glee in seeing it dusted off. First up is a five-pager by Steve Moore, with art by Frazer Irving, who'd go on to become one of the comic's regular droids for the next several years. In fact, he impresses editorial so much with his debut that he's almost immediately given a Dredd episode to draw; it will run in the very next issue.

At this time, most of the stories in this prog have gone unreprinted. The Dante story was collected in the fourth book, Tsar Wars, Volume One, but none of the others have seen a second outing.

Speaking of Tharg's Future Shocks, in a nice bit of timing, we hit their return in this reread just as I finished Rebellion's new collection of several dozen classic ones. The title stretches the truth ever so slightly: rather than somebody's subjective take on the actual best one-offs from the comic, excepting the ones by Alan Moore which have already been compiled, this is a collection of episodes from four of 2000 AD's best-known writers. So it contains a pile of John Smith Shocks, a majority of Peter Milligan episodes, all but one of Grant Morrison's offerings ("Candy and the Catchman" is omitted), and everything that Neil Gaiman ever wrote for the comic.

Certainly the resulting book is uneven and choppy, but there are some real gems to be found in its pages. Grant Morrison's early attempts at channelling Alan Moore are pretty revealing, and not just from an archaeological standpoint. "The Shop That Sold Everything" is really funny, even if the end isn't so much a twist as it is an inevitability. I've also always enjoyed John Smith's "A Change of Scenery," which was the first appearance of some of his Indigo Prime characters, among many other strips in this book.

Seeing characters like Indigo Prime and Ulysses Sweet here actually makes me think that the book's only real flaw is that it didn't collect the five or six one-off adventures of Joe Black by Kelvin Gosnell from the early eighties. That's just quibbling, of course, those are outside the perview of the book, but one of the many things that did make 2000 AD interesting in the early 80s was the existence of characters who only showed up in one-offs or very short series.

Dr. Dibworthy and Abelard Snazz were compiled in the big Moore book from a couple of years ago, and it's a real shame Tharg doesn't have any characters like that today. Harry Kipling (Deceased) was kind of like that, but he hasn't shown up in two years, for some mad reason. Lately it's seemed that one-offs only ever show up to fill space after a ten-part story runs in a twelve-week slot. Maybe one day soon, Tharg will try two or three months mixing one-offs and two-parters, trying out more new creators and ideas, or maybe giving some of the supporting cast of the major series five pages of their own to shine. It seemed to work all right in the 1980s, didn't it?

Next week, there's a hole in the collection! Whatever happened to prog 1208?!