Showing posts with label mark millar. Show all posts
Showing posts with label mark millar. Show all posts

Thursday, February 28, 2008

43. Our Long National Nightmare is Finally Over

January 1997: Prog 1026's cover by Simon Davis features Sinister Dexter back in action in their first properly long storyline, "Gunshark Vacation," written by Dan Abnett. Our heroes have gone down to Europe's southern coast to let the heat from their last storyline die down, and get involved with more pistoleros and gangsters with punny nicknames, like the brothers Buddy Bing and Buddy Boom, and their kingpin employer, Philly O'Fisch. From this point forward, Davis owns the series. Dozens of other artists will tackle it as it becomes a semi-regular later in the year, and put in some great work, but everybody's still just playing catch-up with Simon. Also appearing in this prog, the continuing 12-part Judge Dredd epic "Darkside" by John Smith and Paul Marshall, a Vector 13 installment by Shaky Kane and David Bircham, and "Faustus," the final series for Janus: Psi Division. This will, I think, prove to be Mark Millar's final work for 2000 AD, although accuracy and geekiness demand that I report that a two-part Dredd, not among Millar's worst, will run alongside parts 6 & 7 of "Faustus." Honesty compels me to report that the story is co-written by Grant Morrison, and features a time travel incident that plays like a trial run for what he'd do a little later in his JLA arc "Rock of Ages" for DC Comics, but it's too little too late. Earthlets across the globe breathe a sigh of relief as Faustus, the last of Mark Millar's interminable, indestructible he-men, meets his end, and with him goes the final remnant of 2000 AD's "stupid days" of the early nineties.

But it seems that no sooner does one terror leave us than another starts. While I can relax knowing that I'm only a few evenings' reads away from not having to suffer any more Mark Millar in my prog, Vector 13 brings us the very first 2000 AD work by David Bircham. I'd overlooked his work some months previously when I suggested that Jim McCarthy might be my least favorite artist for the comic. And there's a fair amount of Bircham's work to come over the next couple of years, unfortunately. I'm sure he's a fine fellow, but I find his artwork deeply unappealing. So here, have a nice Simon Davis scan instead. Isn't it great?



Also surprisingly great is Slaine, which I'd previously dismissed as just sort of coasting and average during this period. I don't want that to sound like it's a bad thing; average Slaine is still better than sliced bread. It turns out, however, that book two of "Treasures of Britain," by Pat Mills and Dermot Power, is fast-paced and inventive and full of great ideas. I can't hold my hand to my heart and swear that I'm completely surprised that Guinevere turns out to be in league with the evil Cyth, as it's rather in keeping with Pat's pagan leanings, and I sort of wish the Guv'nor would have written against type and found something a little more out there, but the actual plot is downright thrilling. Mills and Power really use the format to its full advantage, and each six-page episode is packed incredibly tight with new plot developments, new characters, really excellent painted art, and some very humorous moments.



"Treasures of Britain" was reprinted by Hamlyn not long after it appeared here. While it is currently out of print, copies should not be hard to find on eBay, and I strongly recommend it. Rebellion is slowly working its way through the Slaine back catalog (the third and fourth volumes are due out this year), and I speculate we may see a new edition in 2009. Of the other material in this prog, "Gunshark Vacation" is available in the DC/Rebellion book of the same name, which I highly recommend, and you can read the Judge Dredd story "Darkside" in the 10th issue of 2000 AD Extreme Edition.

Next time, it's back over to the thinner, less-reprint version of the Megazine, where there have been some odd format changes to accomodate one of the best Dredd adventures from the period: the remarkable "Fetish." See you in seven!

(Originally published 2/28/08 at LiveJournal.)

Thursday, December 13, 2007

32. My Dinner With Einstein

March 1996: Another week, another subpar cover. Prog 985 sports a decent enough picture of Judge Dredd looking moody, but is that any way to sell a comic to someone not already actively looking for it? Goodness, how dull. The contents are considerably more interesting. Dredd's epic "The Pit" continues, now in its second arc, "True Grot," written by John Wagner and with art by Alex Ronald and Alan Craddock. Rogue Trooper continues a four-part story by Steve White and Henry Flint, and Sinister Dexter has another one-off story by Dan Abnett and Charles Gillespie. We also get the first episode of a new series written by Alan McKenzie called R.A.M. Raiders. I'll discuss this a little more next week, but I will mention art on this story is by Calum Alexander Watt. Bringing up the rear is the second and final outing for Canon Fodder by Nigel Long and Chris Weston.

In another of those fascinating little "I had no idea" revelations in Thrill-Power Overload, it turns out that Canon Fodder's co-creator and original writer, Mark Millar, objected to the series being continued in his absence. Millar had already stopped working for 2000 AD by this point, and only one further story, a four-part Janus: Psi Division adventure planned for the Megazine, was still in the drawer. Millar was working for American publishers, principally on DC/Vertigo's Swamp Thing, around this time.

Millar's objection ranks among the most hypocritical lines of self-serving nonsense I've ever heard in the hobby. The pinhead got his start by ruining Robo-Hunter about five years previously, and then had the balls to complain about Nigel Long taking a crack at his character?

Yeah, anyway, the first Canon Fodder series, from late 1993, had this really great premise that the Rapture came, the dead regained life, and yet God never showed up to take folk up to Heaven. Now that's a fabulous idea. I may have spent some column inches here complaining about Millar, but that is one awesome premise. And it's completely wasted on this idiotic story about a typical Millar indestructible he-man punching his way through the afterlife in pursuit of Sherlock Holmes and Prof. Moriarty, who've gone to Heaven to kill God. It's got some pretty good moments, and some pretty good art, but it also reimagines the corpulent Mycroft Holmes as a skinny Hannibal Lecter. It is stupid beyond stupid.



Long's Canon Fodder story sees our hero allied with Jules Verne, Nikolai Tesla, Albert Einstein and Wilhelm Reich to defend reality from sentience formed from dark matter. (Which, Wikipedia tells us today, is "matter of unknown composition that does not emit or reflect enough electromagnetic radiation to be observed directly, but whose presence can be inferred from gravitational effects on visible matter," and which accounts for a "majority of mass in the observable universe." Huh.) Long is still a novice writer and learning his craft, and some of his plot twists are kind of telegraphed in advance, but this, unlike the first, is a very clever story, with some great character moments. Reich, for instance, is a quiet little loon who keeps to himself, but he has to share how happy he is that Kate Bush wrote "Cloudbusting" about him. Sigmund Freud, who appears in the earlier episodes having incarcerated Fodder at Bedlam, is aghast in a wonderful moment when he realizes that Carl Jung was correct about that whole collective unconsciousness theory.

Even more impressively, Canon Fodder himself gets his character fleshed out, so that he's not merely a shouting, musclebound gunman. His unrequited love for his housekeeper is almost touching, really. It's a much, much better story than the first series, and Weston's art has improved from "good" to "fantastic," but David Bishop evidently decided against aggravating Millar any further, and Canon Fodder joined what's going to be an increasingly large number of series from the early 90s to be shelved under Bishop's tenure. It is also worth noting that, as it was never commissioned again, it adds to the discussion in the late 90s about series continuing without the participation of the original writer. Perhaps Millar was being hypocritical, but his point was nonetheless valid - if 2000 AD was going to shelve, as it will over the next year, Rogue Trooper, Robo-Hunter and Strontium Dogs, then Canon Fodder fits the same criteria.

Bishop will have some other tough editorial decisions in the weeks to come, which I'll talk about more next time. Here, watch Sinister and Dexter try to prop up a corpse and act like nothing's wrong and wonder whether it might be a metaphor for something.



(Originally published 12/13/07 at LiveJournal.)

Thursday, September 13, 2007

21. I cannot imagine a comic worse than a Mark Millar take on Prez.

July 1995: This is the week that prog 947 ships and the week that viewers in America got to see the Judge Dredd film, and shake their heads in sad disbelief at what a turkey it was. It would be three more weeks before the UK premiere, to tie in with prog 950.

Mambo (by David Hine) and Strontium Dogs (by Peter Hogan and Mark Harrison) conclude their current stories in this issue. "Goodnight Kiss," which would be Garth Ennis's last Judge Dredd adventure for many years, has its penultimate part, and a surprisingly good Rogue Trooper installment, underrated by everybody, moves towards its extremely memorable conclusion. But the malaise is unmistakable; this is a comic marking time until the big, line-wide relaunch.

I try to avoid jumping ahead, but since neither 948 nor 949 are on the schedule, this is my only chance to mention Tracer by Dave Stone and Paul Peart. I was never a real fan of the twice yearly Specials that 2000 AD used to publish, but I picked up the December 1993 Winter Special when I was in London that time, and was pleased to see - this is a little funny in retrospect - the launch of two new series with pilot episodes in the pages of the special. These were Tracer and Canned Heat by John Wagner and Colin MacNeil. Tracer is a repo man in a violent future, and the visual hook is that most of the action takes place in these partially-completed skyscrapers, where the impoverished eke out a life while beset by criminal gangs who scale the skeletal infrastructures. It wasn't high art, but it just plain looked neat. Then 18 months passed, and the Tracer series finally started with a two-part story and that was the last we saw of it.

What I did not know at the time was, of course, this was using up old material. Tracer and Canned Heat were "survivors" of a proposed anthology book called Earthside 8 which was in development in the early 90s and axed by the summer of 1993. The book was aimed at younger readers than those currently absorbing 2000 AD. After learning about Earthside 8, I thought for some time that Stone and Peart had completed three episodes of Tracer before the axe fell, the pilot and this two-parter, and 2000 AD just found what place they could to make a little back on the investment. However, in part two, Paul Peart's signature is clearly dated "95," so at least 18 months had to pass before the art was finished. Perhaps the scripts sat in a drawer for all that time, and 2000 AD went ahead and paid for an artist, since the script droid had been paid two years previously?

Earthside 8 was also meant to have featured Dinosty by Pat Mills and Clint Langley. As the artist had finished five episodes before the comic's cancellation, it was decided to bring all ten episodes to 2000 AD; this ran in progs 873 to 882 in early 1994. There was also a hitman story by Wagner and Carlos Ezquerra called The Burning Man. The pilot episode for that was used as filler in the 1994 2000 AD Yearbook.

According to David Bishop's Thrill Power Overload, other strips planned for Earthside 8, which was briefly renamed Alternity, included work by creators such as Mark Eyles, Brett Ewins and Roger Langridge. The one I actually want to see, just because of the train-wreck factor, was Billy Whisper, a story about a teenage US president, as imagined by Mark Millar. The same concept had been used in an incredibly entertaining and goofy DC title called Prez in the early '70s. The Joe Simon comic has been a cult classic for years, and inspired my favorite episode of Neil Gaiman's Sandman. Somehow, I cannot for the life of me imagine a comic worse than a Mark Millar take on Prez.

Since this is a short entry this week, with little to illustrate it, I thought I would first leave you with the Shaky Kane panel from prog 947:



Also, 2000 AD Review has a new interview with Anthony Williams, who saved the day by stepping in for Ian Gibson on Robo-Hunter a few weeks ago. If I'm reading that right, Williams hasn't got the formal commission for the next story, "La Revolution Robotique," yet, though it's clearly a good few months down the line. Currently, Tharg has a heck of a lot of series ready to go: the new stories Dead Eyes, Domino and Cradlegrave, plus new serials for Defoe, Greysuit, Kingdom, Nikolai Dante, The Red Seas, Sin Dex, Stickleback, Strontium Dog and The Ten-Seconders, so it may be a while before Samantha reaches the shores of France. Le sigh.

Huh. That was a little longer than I thought it'd be. Next week, prog 950!

(Originally published 9/13/07 at LiveJournal.)

Thursday, August 16, 2007

17. That Time in London

We're back! Did you miss us? Well, I've found a place for a couple of other 2000 AD-related articles while waiting for my son to return from vacation. If you're one of my many non-Livejournal readers, you can click on the "2000 ad" tag below for more entries of note. Anyway, the reread brings us to prog 933, from March 1995. The lineup is much the same as the previous entry: Judge Dredd: "Crusade" and Harlem Heroes on the "poor" side of the fence, and Finn and Armoured Gideon on the "readable" side. Unfortunately, the kind-of readable Rogue Trooper, with the nice art by Henry Flint, has wrapped up and is replaced by a really dire Brigand Doom installment by Alan McKenzie and Dave D'Antiquis about vampire accountants. So, yeesh.

So, since I don't have much of anything nice to say about this prog, I'll point out that it is memorable to me for another reason. This was one of the issues that was available on newsstands when I was last in London. This was the trip I mentioned in the twelfth installment, when I spent a fair amount of money replacing all the subscription copies of 2000 AD which arrived in beat-up shape. The ex-Mrs. Hipster and I were in England for ten days that spring, and the faux-newspaper cover reminds me of the unusual experience of reading English newspapers.

The line on this prog's cover about Canadian model and actress Pamela Anderson reads "ABSOLUTELY NOTHING TO DO WITH PAMELA ANDERSON INSIDE - (SOB)." While an unusual sentiment for a science fiction comic, the London tabloids that this cover evokes feature a daily photo of a young starlet on page three or page five in a state of undress totally unacceptable for American publications. We thought this was the funniest thing in the universe and bought two different papers a morning. This gave us a wide range of editorial content, all of it incredibly heavy-handed, over-the-top and reactionary. It was through these eyes that we learned of the death of two celebrities during our vacation.

First to pass, shortly before we arrived, was Ronnie Kray, who, with his brother Reggie, was in charge of an organized crime network whose legend and myth have grown in pop culture since the 1960s. Monty Python's Flying Circus parodied the Krays as "Doug and Dinsdale Piranha;" Morrissey immortalized them in song as "The Last of the Famous International Playboys." The papers were full of letters from readers about Ron's passing, most praising them as gentlemen, but others reacting with disgust to so much media attention being paid to criminals. One paper used Ron's death in prison to question whether, after 27 years, Reggie had spent enough time behind bars, his sentence not equivalent to the mere decade that "child murderers" were getting these days. In the end, Reg served another five years before being released on compassionate grounds about a month before he passed away from terminal cancer. It's one of my big regrets - and Lord, I have a few - that we didn't join the thousands lining the streets for Ronnie's funeral, just to see it. One thing's for certain, you could sense a genuine difference in the mood of the city that day. It was quieter, more sober and solemn.

A few days later, a Mexican-American pop singer from Texas named Selena was murdered by the woman who ran her fan club. This was weird. To hear the papers tell it, ALL OF AMERICA MOURNS THE LOSS of the Tejano celebrity, and EVERY MAN, WOMAN AND CHILD IN THE NATION WEEPS A SINGLE, SILENT TEAR OVER THE LOSS OF THIS MAJOR TALENT... which was news to us. I remember Deb and I read this report together, and our eyes met, heads shaking, asking "...who?" London tabloids were certainly prone to exaggeration and hyperbole. We asked around upon returning to the States; exactly two friends had heard of Selena prior to her death, and five or six others had heard she died.

Just to prove that we didn't fly to England with our brains fully screwed on - given the devastation the trip did to our finances, we learned that real quick - it didn't even occur to me for days that Judge Dredd appeared in a daily newspaper strip in the Star, and if we had any sense, we'd have been buying that as one of our two tabloids a day. Then again...



The strip was in its final, faltering days at that point. A major motion picture was months from screens, and this bilge by Carlos Pino and, yup, Mark Millar was the best they could do?

The strip started in August 1981 as a weekly six-or-seven panel story by John Wagner and Alan Grant, with art by Ron Smith. It changed over to a Monday-Friday strip, telling ongoing stories over 65 installments (13 weeks) in 1986. Ian Gibson came on board as artist in the late 80s, and then it was passed off between a variety of creative teams until the Star finally cancelled it in 1998. Most of the strips have never been republished, although some have made their way into annuals and the late-90s, reprint-heavy Megazine.

So that's British newspapers in the mid-90s for you: iffy Judge Dredd comics, topless blondes, hyperbole, occasionally news, and every once in a while, a giant annihilating robot. Maybe next Thursday, there will be more in the prog to discuss, although it's unlikely Pat Mills will have started writing believable villains by then. I mean, the story's pretty exciting and original but oh, look: comedy Freemasons!



(Originally published 8/16/07 at LiveJournal.)

Thursday, July 19, 2007

16. Crusading Nowhere

The reread brings us to another relaunch period for new readers to jump on. This is prog 929 in February 1995, but this is not a case of 2000 AD putting its best feet forward. A 20-part Finn series by Pat Mills and Paul Staples is the main attraction. Other entertaining thrills include Armoured Gideon by new editor John Tomlinson and Simon Jacob and Rogue Trooper by Steve White and Henry Flint. There's a long-shelved Harlem Heroes 12-parter by Michael Fleisher and Kev Hopgood finally making its appearance after years in the drawer. My fellow blogger AlexF has recently been dissecting this monstrosity over at Meanwhile, on the Dark Side of the Moon, so I'll not bother trying to add to his words at this time.

Alex did mention "Crusade," a ten-part Dredd adventure by Mark Millar, Grant Morrison and Mick Austin back in April, but this thing's so absurd that it demands further discussion. Except, no sooner did I begin the intended discussion before every notion of continuing was drained right out of my body by the unbelievable shittiness of the story. Crusade is a bizarre amalgamation of two previous entries in this series: the stereotypes of the world judges and the phenomenal awfulness of Mark Millar.



Urg. It hurts to look at.

In 1982, Marvel Comics had made a three-issue comic series called Contest of Champions, in which a whole bunch of superheroes are directed by cosmic players to fight each other on an around-the-world quest for various talismans. This is Mark Millar's Dreddworld version. Each of the major mega-cities sends one of their judges to a remote Antarctic outpost after a lost-in-space tek judge named Eckhart says he's found God or something and is returning to Earth.

I mean, it really doesn't matter. It's a fragile, stupid, two-dimensional nothing of a premise which serves no purpose whatsoever except to get a bunch of world judges in one place, refuse to cooperate with each other, and have a big stupid fight. Or maybe it's like Marvel's Civil War or whatever the hell they're selling this year.

Oh, and there's a really, really tough judge, too. His name is Cesare and he's from Vatican-City, and he'll be fighting Judge Dredd on a conveyor belt before this story's finished. I think they probably fall from a great height as well.



I dunno, you'd like to say that Grant Morrison had little-to-nothing to do with this, and that might be the case. It's got practically every last Mark Millar trope of the period all lined up, plus that love of superhero beat-em-ups is pretty blatant in every page. On the other hand, I think there's a silly robot mine car later on in the story which feels more like an old-school Pat Mills idea than anything else, and I can imagine Morrison cherry-picking that more easily than Millar.

This low point is as good a place as any to say that Thrillpowered Thursday is taking a short vacation. I'm rereading the issues along with my son, who came on board with prog 800 and is reading them for the first time, along with selected classic thrills. But he's going to be out of town with his mother, in Kentucky, for a few weeks. I don't want to leave the kid with too teetering a stack to tackle when he gets home, so I'll pause and start reading my pile of Battle Picture Weekly while he's gone. Normal service will be resumed August 16. Credo!

(Originally published 7/19/07 at LiveJournal.)

Thursday, May 3, 2007

5. The Last Good Thing Mark Millar Wrote for 2000 AD

Thrillpowered Thursday is a weekly look at the world of 2000 AD. I'm rereading my collection of 2000 AD and the Judge Dredd Megazine, one issue an evening, and once each week for the foreseeable future, I'll see what I'm inspired to write.

Prog 883 was published in April 1994 and it's what's called a three-Millar prog. That's not a good sign. Judge Dredd is again written by Alan McKenzie under his "Sonny Steelgrave" pseudonym, the last of a three-parter illustrated by Mick Austin. It feels a little awkward, but it's honestly not bad. The Clown is continuing its second run, scripted by Igor Goldkind and painted with mud by Robert Bliss. This is one of those stories where the supporting cast is a million times more interesting than the star; they could have done a series about these cheesecake-obsessed cops which might have been pretty good. Then there's a story with apalling art by Jim McCarthy and a story with quite good art by Anthony Williams and a story with very, very good art by Simon Jacob. And some really horrible scripts.

If you ever get the notion I might be beating a dead horse by coming back again and again to the spectacular awfulness of Mark Millar, well, you might be right, but he brought it on himself, not merely by writing some dreadful scripts, but writing so many of them. And then they all got commissioned!

As Richard Burton and Alan McKenzie, the editors of 2000 AD during the early 90s, have declined to go on the record in recent years to discuss this period, we can only speculate what brought so much Millar to the pages. I can generally see their motives in employing him as often as they did; Millar was touted as a hot young up-and-coming talent, and his work for Crisis was not that bad, even if it lacked the subtlety and promise of his peer Garth Ennis. (And yes, even Troubled Souls has subtlety in places.)

But the difference between Millar and Ennis couldn't be more blatant. Ennis speaks with humility about his earliest series for Crisis and with regret that he didn't do a better job on his 2000 AD stories, despite the many very good scripts he contributed at the time. Millar, however, has been nothing short of dismissive, speaking with punkish contempt about the 2000 AD veterans who came before him, and making no secret of the fact that he wanted to use 2000 AD as a stepping stone to work for American comics.

What he left behind in his wake was incredibly frustrating at the time, and it reads even worse in retrospect. A typical Mark Millar story features incredibly tough main characters yelling some variation of "Come and have a go if you think you're hard enough" at each other, usually surrounded by the carnage and destruction of the storyline to that point, and then punching each other until the good guy wins. The supporting cast is there to provide cannon fodder for the bad guy up until that point. Here's some typical Millar dialogue from the period:



Nowhere is this more evident than in Millar's godawful take on Judge Dredd, which might have been truly called Super Dredd and the Keystone Kops. A Mega-City One judge, in Millar's hands, wouldn't last three minutes with a declawed kitten, unless the judge is Super Dredd, who can beat up anybody on account of him being Dredd, and him being the toughest one there is.

This is a particularly rough period for the comic, with one six-part storyline after another featuring either an indestructible (apart from the hand) priest (Canon Fodder) or an indestructible guy with bad teeth (The Grudge-Father) or an indestructible motorcycle mama (Babe Race 2000) or an indestructible Soviet super-judge (Frankenstein Division) or the other indestructible Soviet super-judge (Red Razors), all yelling and battering their ill-defined opponents. No wonder we loved the thoughtful and charming Luke Kirby - about which more next week - so much at the time. It's a very short hop from these incredibly stupid strips to Millar's Ultimate Captain America shouting "Do you think this A stands for France?" in Marvel Comics. And if you think that passes for clever, then you might enjoy Millar's 2000 AD work just fine.

Millar's period of omnipresence is coming to an end with this prog, meaning I'll have more positive things to write about in other entries, but I did want to share this cliffhanger with you:



I like that. Despite the fact that the robot baddie's dialogue is a pretty good example of the tough-guy yelling that's Millar all over, and despite the fact that Millar's general take on Robo-Hunter - turning a down-on-his-luck, can't-get-a-break loser into an ultraviolent, minor celebrity with his own line of scrapbook annuals for his fan club - is the most wrongheaded botchjob seen in the medium, that's a pretty clever little cliffhanger.

Tharg was in the process of transitioning Robo-Hunter from Millar to Peter Hogan when this was published, although it didn't really take and the whole period, despite Hogan's charming efforts, has since been excised from the Sam Slade canon. There were two Hogan stories prior to this, which sensibly returned Hoagy and Stogie to the lineup; they'd been mostly absent for Millar's run. "The Robotic Revenge of Dr. Robotski" was Millar's last Robo-Hunter adventure, and it's the best of his ten tales, by miles. It's still lousy, penned by a writer indifferent to anything beyond his page rate, and enlivened only by Simon Jacob's great art, full of dramatic angles and inventive use of color.

But that cliffhanger's actually pretty good. It prompted a smile, and it suggests that Millar could have been using the format for stories that were inventive rather than repetitive.

I haven't followed his post-2000 AD career very closely. I know he cowrote some stuff with Grant Morrison that was occasionally good (Aztek: The Ultimate Man, nine months on The Flash, six months on Vampirella, four months on Swamp Thing), but, left to his own devices... well, there was that fill-in on JLA with Amazo which was godawful, and that three-month "The Black Flash" story wherein the Flash defeats a foe who cannot be outrun by, errr, outrunning him.

Next week, praising something underrated.

(Originally published 5/3/07 at LiveJournal.)